Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 165 days ago
3 / 7 / 5
K / D / A
42.1%
Kill participation
398.9
Damage / min
6,838g
329.5 gold / min
61
18 placed · 9 cleared
28
1.3 CS / min
Objective control
0
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory차가운코끼리#KR0
Jayce · Top
5 / 5 / 12
54.8% KP
28,745
31.7% share
10,868g
172 CS · 8.3/m
LFT Teamplayer#pdx
Viego · Jungle
13 / 2 / 9
71% KP
21,433
23.6% share
11,907g
133 CS · 6.4/m
길가다가까까사달라고조르는이도윤#KR1
Annie · Mid
1 / 4 / 7
25.8% KP
11,006
12.1% share
7,892g
148 CS · 7.1/m
Ehz NuygniX#99999
Ashe · ADC
10 / 6 / 7
54.8% KP
18,547
20.5% share
12,669g
182 CS · 8.8/m
LittlePira#1128
Seraphine · Support
2 / 2 / 19
67.7% KP
10,914
12% share
7,365g
34 CS · 1.6/m
Red side
DefeatPizano#KR1
K'Sante · Top
4 / 7 / 2
31.6% KP
8,401
15.6% share
7,641g
149 CS · 7.2/m
luxo#84y
Jarvan IV · Jungle
4 / 4 / 7
57.9% KP
10,773
20.1% share
9,440g
144 CS · 6.9/m
livinli#KR1
Orianna · Mid
3 / 6 / 2
26.3% KP
13,464
25.1% share
9,198g
176 CS · 8.5/m
SkyK#2710K
Mel · ADC
5 / 7 / 4
47.4% KP
12,780
23.8% share
8,750g
158 CS · 7.6/m
DNS Quantum#KR 1
Camille · Support
3 / 7 / 5
42.1% KP
8,277
15.4% share
6,838g
28 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
