Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Solo/Duo · 165 days ago
6 / 2 / 14
K / D / A
54.1%
Kill participation
1,192.1
Damage / min
15,682g
486.8 gold / min
34
14 placed · 5 cleared
284
8.8 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeathuan#KR2
Dr. Mundo · Top
1 / 8 / 5
21.4% KP
22,052
16.4% share
10,572g
209 CS · 6.5/m
hle eclipse#똑똑함
Naafiri · Jungle
11 / 8 / 5
57.1% KP
36,559
27.2% share
17,063g
234 CS · 7.3/m
Chihiro#KR4
LeBlanc · Mid
8 / 8 / 8
57.1% KP
29,963
22.3% share
15,054g
272 CS · 8.4/m
이토시 사에#2004
Hwei · ADC
7 / 6 / 4
39.3% KP
34,740
25.9% share
14,911g
283 CS · 8.8/m
LittlePira#1128
Shen · Support
1 / 7 / 11
42.9% KP
11,004
8.2% share
9,045g
35 CS · 1.1/m
Red side
VictoryDNS Quantum#KR 1
Sion · Top
6 / 2 / 14
54.1% KP
38,407
21.7% share
15,682g
284 CS · 8.8/m
兽耳小正太#Anan
Karthus · Jungle
12 / 8 / 13
67.6% KP
44,593
25.2% share
17,327g
242 CS · 7.5/m
기사키#bee
Brand · Mid
4 / 11 / 14
48.6% KP
37,724
21.3% share
11,194g
176 CS · 5.5/m
번개맞은용#KR1
Ezreal · ADC
10 / 2 / 8
48.6% KP
40,372
22.8% share
20,281g
321 CS · 10/m
caII of silence#dodo
Neeko · Support
5 / 5 / 16
56.8% KP
15,944
9% share
11,498g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
