Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 164 days ago
1 / 8 / 17
K / D / A
46.2%
Kill participation
432.6
Damage / min
8,288g
336.7 gold / min
84
34 placed · 13 cleared
37
1.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNevi#kr99
Lissandra · Top
4 / 9 / 3
25.9% KP
20,750
18.9% share
8,890g
169 CS · 6.9/m
抖音丶夫神 jug#04501
Olaf · Jungle
5 / 7 / 12
63% KP
22,812
20.8% share
12,134g
155 CS · 6.3/m
what is freedom#dyx
Hwei · Mid
4 / 5 / 4
29.6% KP
27,242
24.9% share
10,002g
212 CS · 8.6/m
Karasu#333
Kai'Sa · ADC
6 / 11 / 10
59.3% KP
24,984
22.8% share
12,597g
174 CS · 7.1/m
ulan chichig#ltz
Pyke · Support
8 / 7 / 13
77.8% KP
13,712
12.5% share
10,288g
22 CS · 0.9/m
Red side
Victoryice seven zero#0721
Sion · Top
6 / 3 / 11
43.6% KP
21,202
18.4% share
10,746g
191 CS · 7.8/m
douyin福星小毅#miohf
Elise · Jungle
5 / 5 / 11
41% KP
13,083
11.3% share
11,218g
156 CS · 6.3/m
Heru#KR821
Ryze · Mid
12 / 5 / 12
61.5% KP
26,123
22.6% share
12,722g
174 CS · 7.1/m
오로지 실력이 마케팅#whoo
Ezreal · ADC
15 / 7 / 13
71.8% KP
44,456
38.5% share
16,281g
203 CS · 8.2/m
DNS Quantum#KR 1
Karma · Support
1 / 8 / 17
46.2% KP
10,650
9.2% share
8,288g
37 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
