Match history
Seraphine champion portrait

Seraphine

Defeat

Ranked Solo/Duo · 164 days ago

19:40Live Riot data

1 / 6 / 5

K / D / A

37.5%

Kill participation

302.2

Damage / min

5,433g

276.3 gold / min

43

17 placed · 5 cleared

47

2.4 CS / min

Objective control

Blue side

0

Dragons

0

Baron

0

Towers

0

Inhibitors

0

Herald

Red side

2

Dragons

0

Baron

7

Towers

0

Inhibitors

1

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

10. minute · Bard-430 gold / +16 CS

Difference from the opponent Riot assigned to your role.

15. minute · Bard-1,019 gold / +26 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: -1019 gold and +26 CS versus Bard.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

6 recorded deaths; first at 5:21.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

17 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.01,3582,7174,0755,4330:004:559:5014:4519:40
Seraphine: 5,433

Events and purchases

Kill · Ashe → Bard
Kill · Ashe → Zoe
Kill · Akshan → Zoe
Kill · Ekko → Ashe
Kill · Sylas → Jayce
Kill · Ekko → Sylas
Kill · Sylas → Zoe
Kill · Skarner → Jayce
Kill · Ekko → Seraphine
Kill · Ekko → Ashe
Kill · Ekko → Akshan
Kill · Smolder → Ashe
Kill · Ekko → Sylas
Kill · Skarner → Jayce
Kill · Jayce → Sylas
Kill · Ekko → Akshan
Kill · Zoe → Seraphine
Objective · Ekko · Void Grub
Objective · Ekko · Void Grub
Objective · Ekko · Void Grub
Kill · Ashe → Smolder
Kill · Sylas → Jayce
Objective · Ekko · Ocean Dragon
Kill · Akshan → Zoe
Kill · Smolder → Ashe
Kill · Smolder → Ashe
Kill · Sylas → Smolder
Kill · Ekko → Sylas
Building destroyed · Ekko · Outer turret
Kill · Jayce → Skarner
Kill · Ekko → Seraphine
Kill · Seraphine → Zoe
Kill · Ekko → Akshan
Kill · Sylas → Smolder
Kill · Ekko → Ashe
Building destroyed · Jayce · Outer turret
Kill · Bard → Sylas
Building destroyed · Map · Outer turret
Kill · Smolder → Ashe
Kill · Ekko → Sylas
Objective · Ekko · Rift Herald
Kill · Akshan → Smolder
Kill · Zoe → Seraphine
Kill · Zoe → Ashe
Kill · Jayce → Akshan
Kill · Jayce → Skarner
Kill · Ekko → Sylas
Kill · Zoe → Seraphine
Building destroyed · Jayce · Inner turret
Kill · Zoe → Ashe

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Defeat
16 / 34 / 1733,800g · 60,341 damage
PlayerKDA · KPDamageGold · CSItems
Skarner champion portrait

issx#yao

Skarner · Top

2 / 3 / 4

37.5% KP

9,121

15.1% share

6,391g

131 CS · 6.7/m

Sylas champion portrait

Juhana#IsYou

Sylas · Jungle

6 / 9 / 2

50% KP

13,943

23.1% share

7,635g

99 CS · 5/m

Akshan champion portrait

xinyanbajian#KR1

Akshan · Mid

4 / 6 / 4

50% KP

17,703

29.3% share

7,430g

121 CS · 6.2/m

Ashe champion portrait

Golden Age#KR01

Ashe · ADC

3 / 10 / 2

31.3% KP

13,630

22.6% share

6,911g

117 CS · 5.9/m

Seraphine champion portrait

DNS Quantum#KR 1

Seraphine · Support

1 / 6 / 5

37.5% KP

5,944

9.9% share

5,433g

47 CS · 2.4/m

Red side

Victory
34 / 16 / 6348,357g · 83,710 damage
PlayerKDA · KPDamageGold · CSItems
Jayce champion portrait

Abyss#1753

Jayce · Top

5 / 5 / 5

29.4% KP

18,409

22% share

9,214g

170 CS · 8.6/m

Ekko champion portrait

Douyin Koe#KOE艾克

Ekko · Jungle

17 / 0 / 9

76.5% KP

23,117

27.6% share

15,151g

174 CS · 8.8/m

Zoe champion portrait

Witt#123

Zoe · Mid

6 / 6 / 11

50% KP

17,028

20.3% share

7,799g

128 CS · 6.5/m

Smolder champion portrait

BFX Slayer#0415

Smolder · ADC

5 / 4 / 11

47.1% KP

15,746

18.8% share

8,877g

137 CS · 7/m

Bard champion portrait

BerrGod#KR3

Bard · Support

1 / 1 / 27

82.4% KP

9,410

11.2% share

7,316g

19 CS · 1/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.