Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 164 days ago
1 / 10 / 17
K / D / A
51.4%
Kill participation
391
Damage / min
9,325g
272 gold / min
136
58 placed · 16 cleared
32
0.9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRaiderGO#TWTV0
Darius · Top
7 / 6 / 7
40% KP
22,293
15.7% share
13,858g
260 CS · 7.6/m
698kk#Miss
Qiyana · Jungle
10 / 8 / 11
60% KP
32,858
23.2% share
17,727g
240 CS · 7/m
listen tot rain#627
Galio · Mid
6 / 10 / 10
45.7% KP
23,499
16.6% share
11,260g
186 CS · 5.4/m
qianshi#0309
Ezreal · ADC
11 / 6 / 13
68.6% KP
49,528
35% share
18,952g
312 CS · 9.1/m
DNS Quantum#KR 1
Nautilus · Support
1 / 10 / 17
51.4% KP
13,404
9.5% share
9,325g
32 CS · 0.9/m
Red side
Victory抖音丶cry毛#mio韩服
Jax · Top
8 / 7 / 11
48.7% KP
26,308
18.3% share
15,418g
250 CS · 7.3/m
Juhana#IsYou
Skarner · Jungle
6 / 4 / 23
74.4% KP
24,555
17.1% share
14,919g
191 CS · 5.6/m
낙 스#스 낙
Viktor · Mid
4 / 8 / 21
64.1% KP
31,823
22.2% share
13,933g
236 CS · 6.9/m
금동몬스터#KR1
Smolder · ADC
14 / 8 / 13
69.2% KP
44,810
31.2% share
18,933g
233 CS · 6.8/m
내 이름은 이은석#KR1
Pyke · Support
7 / 8 / 18
64.1% KP
16,070
11.2% share
12,275g
44 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
