Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Defeat
Ranked Solo/Duo · 164 days ago
4 / 6 / 1
K / D / A
35.7%
Kill participation
677.5
Damage / min
9,855g
430.3 gold / min
26
9 placed · 1 cleared
203
8.9 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDouyin susushizi#05jug
Aatrox · Top
7 / 1 / 7
48.3% KP
27,235
25.7% share
11,743g
181 CS · 7.9/m
Juhana#IsYou
Jarvan IV · Jungle
8 / 1 / 12
69% KP
19,021
18% share
12,599g
196 CS · 8.6/m
KRX AKaJe#MUR
Viktor · Mid
2 / 2 / 6
27.6% KP
23,969
22.7% share
11,278g
237 CS · 10.3/m
KRX Winner#KR0
Miss Fortune · ADC
9 / 7 / 10
65.5% KP
23,732
22.4% share
12,544g
186 CS · 8.1/m
小 云#ziye
Nautilus · Support
3 / 3 / 19
75.9% KP
11,852
11.2% share
8,566g
25 CS · 1.1/m
Red side
DefeatDNS Quantum#KR 1
Sion · Top
4 / 6 / 1
35.7% KP
15,514
22.7% share
9,855g
203 CS · 8.9/m
위 니#WIN
Lee Sin · Jungle
4 / 9 / 5
64.3% KP
8,878
13% share
8,784g
135 CS · 5.9/m
현 준#0420
Ahri · Mid
1 / 3 / 4
35.7% KP
7,661
11.2% share
7,171g
157 CS · 6.9/m
DK Lucid#KR1
Ezreal · ADC
5 / 5 / 2
50% KP
25,208
36.9% share
10,436g
188 CS · 8.2/m
박 씨#KR123
Karma · Support
0 / 6 / 6
42.9% KP
11,003
16.1% share
6,373g
25 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
