Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Defeat
Ranked Solo/Duo · 150 days ago
2 / 10 / 8
K / D / A
33.3%
Kill participation
904.4
Damage / min
12,490g
335.9 gold / min
37
17 placed · 6 cleared
256
6.9 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory今天小雨#Tpwdl
Lissandra · Top
11 / 3 / 20
73.8% KP
61,993
25.7% share
17,673g
300 CS · 8.1/m
Gun fire Angel#赎罪雨
Rek'Sai · Jungle
6 / 6 / 21
64.3% KP
39,203
16.3% share
14,544g
223 CS · 6/m
cikcik#KR1
Orianna · Mid
4 / 8 / 22
61.9% KP
51,004
21.1% share
14,872g
267 CS · 7.2/m
만찬가#예 안
Smolder · ADC
16 / 6 / 12
66.7% KP
75,733
31.4% share
19,382g
282 CS · 7.6/m
로트와일러#52kg
Alistar · Support
5 / 7 / 30
83.3% KP
13,249
5.5% share
12,387g
25 CS · 0.7/m
Red side
DefeatDNS Quantum#KR 1
Sion · Top
2 / 10 / 8
33.3% KP
33,630
21.9% share
12,490g
256 CS · 6.9/m
역전의 용사 이승호#이승호
Zac · Jungle
6 / 9 / 16
73.3% KP
28,417
18.5% share
14,210g
197 CS · 5.3/m
陨落的天才#世一中阳林
Yone · Mid
8 / 6 / 10
60% KP
37,491
24.4% share
17,977g
354 CS · 9.5/m
Singing#KR1
Kalista · ADC
13 / 7 / 6
63.3% KP
43,236
28.1% share
20,747g
360 CS · 9.7/m
Sept#17th
Soraka · Support
1 / 10 / 22
76.7% KP
11,002
7.2% share
10,355g
22 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
