Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 149 days ago
1 / 6 / 21
K / D / A
73.3%
Kill participation
365.3
Damage / min
9,986g
275.1 gold / min
143
67 placed · 13 cleared
23
0.6 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat데이터얻는계정#지나갈게요
Rumble · Top
6 / 6 / 11
65.4% KP
35,606
22.5% share
14,519g
255 CS · 7/m
h3R3#0926
Pantheon · Jungle
5 / 6 / 9
53.8% KP
18,041
11.4% share
14,017g
211 CS · 5.8/m
강 준#펜리르
Ezreal · Mid
6 / 8 / 8
53.8% KP
56,108
35.4% share
15,133g
320 CS · 8.8/m
ioio2#KR1
Vladimir · ADC
6 / 3 / 7
50% KP
29,646
18.7% share
16,108g
284 CS · 7.8/m
Moham#OMG
Skarner · Support
3 / 7 / 14
65.4% KP
18,913
11.9% share
10,427g
56 CS · 1.5/m
Red side
Victoryaierlanlaozhu#KR1
Galio · Top
11 / 8 / 9
66.7% KP
37,829
22.5% share
15,338g
250 CS · 6.9/m
Swamp#0916
Jarvan IV · Jungle
8 / 5 / 18
86.7% KP
31,344
18.6% share
15,477g
213 CS · 5.9/m
peyz#1138
Ryze · Mid
4 / 6 / 12
53.3% KP
45,222
26.9% share
14,281g
313 CS · 8.6/m
FA Kingdom#KR1
Caitlyn · ADC
6 / 1 / 13
63.3% KP
40,712
24.2% share
18,924g
344 CS · 9.5/m
DNS Quantum#KR 1
Karma · Support
1 / 6 / 21
73.3% KP
13,262
7.9% share
9,986g
23 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
