Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 147 days ago
4 / 10 / 25
K / D / A
74.4%
Kill participation
362.2
Damage / min
12,064g
313.2 gold / min
169
69 placed · 22 cleared
39
1 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
2
Inhibitors
0
Herald
3
Dragons
2
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMilica#77777
Syndra · Top
9 / 8 / 11
51.3% KP
42,721
22.4% share
16,007g
268 CS · 7/m
h3R3#0926
Nidalee · Jungle
13 / 6 / 15
71.8% KP
54,497
28.6% share
17,487g
238 CS · 6.2/m
Rose#02011
Jayce · Mid
3 / 7 / 8
28.2% KP
26,669
14% share
16,388g
289 CS · 7.5/m
HealthandAhn#Ahn
Caitlyn · ADC
10 / 12 / 14
61.5% KP
52,491
27.6% share
20,623g
321 CS · 8.3/m
DNS Quantum#KR 1
Karma · Support
4 / 10 / 25
74.4% KP
13,952
7.3% share
12,064g
39 CS · 1/m
Red side
Defeat땅우양#KR1
Malphite · Top
2 / 9 / 8
23.3% KP
22,802
13.8% share
10,321g
147 CS · 3.8/m
Zephyr#O1O8
Xin Zhao · Jungle
9 / 10 / 12
48.8% KP
35,701
21.5% share
17,931g
296 CS · 7.7/m
KRX AKaJe#MUR
Cassiopeia · Mid
13 / 3 / 8
48.8% KP
43,471
26.2% share
20,038g
362 CS · 9.4/m
간절합니다#Honey
Lucian · ADC
16 / 7 / 11
62.8% KP
46,730
28.2% share
23,420g
333 CS · 8.6/m
나의본색#KR1
Skarner · Support
3 / 11 / 24
62.8% KP
17,114
10.3% share
11,997g
33 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
