Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 147 days ago
2 / 5 / 20
K / D / A
68.8%
Kill participation
405.5
Damage / min
10,761g
332.5 gold / min
139
57 placed · 14 cleared
36
1.1 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBurdol#1225
Jayce · Top
7 / 3 / 4
34.4% KP
39,075
25.2% share
15,718g
309 CS · 9.5/m
So be it#last
Naafiri · Jungle
8 / 3 / 5
40.6% KP
21,249
13.7% share
13,220g
193 CS · 6/m
Albireo#0000
Zyra · Mid
2 / 8 / 12
43.8% KP
33,175
21.4% share
13,347g
255 CS · 7.9/m
hle pyeonsik#HLE
Caitlyn · ADC
13 / 6 / 4
53.1% KP
48,284
31.2% share
18,700g
308 CS · 9.5/m
DNS Quantum#KR 1
Karma · Support
2 / 5 / 20
68.8% KP
13,125
8.5% share
10,761g
36 CS · 1.1/m
Red side
Defeat14小孩幻想赢对线#4453
Yorick · Top
0 / 3 / 5
20% KP
18,446
19.2% share
12,100g
267 CS · 8.2/m
抖音等风jug#冬虎小弟
Jarvan IV · Jungle
7 / 6 / 11
72% KP
20,584
21.4% share
13,370g
205 CS · 6.3/m
aierlanlaozhu#KR1
Orianna · Mid
10 / 7 / 5
60% KP
23,077
24% share
15,218g
267 CS · 8.2/m
chen#zypp
Ezreal · ADC
4 / 4 / 10
56% KP
22,038
22.9% share
15,766g
298 CS · 9.2/m
Last Sumnner#KR1
Bard · Support
4 / 12 / 10
56% KP
12,123
12.6% share
10,518g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
