Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 143 days ago
2 / 6 / 17
K / D / A
70.4%
Kill participation
258.9
Damage / min
8,799g
273.1 gold / min
106
48 placed · 10 cleared
27
0.8 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory斗鱼南波儿#00201
Gangplank · Top
3 / 10 / 9
44.4% KP
36,835
26.7% share
12,882g
237 CS · 7.4/m
레전드럼통#KR2
Lee Sin · Jungle
5 / 2 / 15
74.1% KP
18,807
13.6% share
14,195g
223 CS · 6.9/m
개빡친 강주찬#개빡침
Syndra · Mid
10 / 2 / 14
88.9% KP
46,652
33.8% share
16,192g
302 CS · 9.4/m
행복은 곁에 있다#0202
Aphelios · ADC
7 / 4 / 7
51.9% KP
27,479
19.9% share
16,334g
279 CS · 8.7/m
DNS Quantum#KR 1
Nautilus · Support
2 / 6 / 17
70.4% KP
8,340
6% share
8,799g
27 CS · 0.8/m
Red side
DefeatEgoist#kr08
K'Sante · Top
6 / 2 / 13
79.2% KP
28,823
29.8% share
13,128g
220 CS · 6.8/m
Gun fire Angel#赎罪雨
Rek'Sai · Jungle
10 / 9 / 4
58.3% KP
20,262
21% share
14,325g
202 CS · 6.3/m
Albireo#0000
Orianna · Mid
3 / 6 / 11
58.3% KP
21,209
22% share
11,463g
244 CS · 7.6/m
不可结缘#byJ
Jinx · ADC
5 / 4 / 7
50% KP
21,770
22.5% share
13,456g
242 CS · 7.5/m
抖音阿东德莱文#miohf
Thresh · Support
0 / 6 / 10
41.7% KP
4,497
4.7% share
7,575g
39 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
