Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 142 days ago
3 / 8 / 21
K / D / A
57.1%
Kill participation
487.5
Damage / min
9,448g
338.6 gold / min
101
38 placed · 11 cleared
24
0.9 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKisue9#123
Rumble · Top
3 / 9 / 15
47.4% KP
32,012
29.1% share
11,906g
216 CS · 7.7/m
FAad#2007
Lee Sin · Jungle
3 / 11 / 7
26.3% KP
9,264
8.4% share
9,537g
152 CS · 5.4/m
Gyoku#mio韩服
LeBlanc · Mid
5 / 6 / 10
39.5% KP
18,809
17.1% share
9,992g
177 CS · 6.3/m
꼬맹이#1106
Lucian · ADC
10 / 7 / 11
55.3% KP
30,395
27.6% share
15,093g
235 CS · 8.4/m
soodangkim#vdz
Pyke · Support
17 / 9 / 8
65.8% KP
19,705
17.9% share
13,517g
20 CS · 0.7/m
Red side
Victory정휘찬#공익요원
Jayce · Top
4 / 8 / 12
38.1% KP
25,374
19.4% share
10,981g
207 CS · 7.4/m
what is freedom#dyx
Diana · Jungle
16 / 3 / 10
61.9% KP
33,002
25.2% share
17,919g
246 CS · 8.8/m
young#suo
Yasuo · Mid
7 / 9 / 9
38.1% KP
22,477
17.2% share
12,249g
189 CS · 6.8/m
나는문이퍼#1360
Ezreal · ADC
12 / 10 / 14
61.9% KP
36,258
27.7% share
16,583g
211 CS · 7.6/m
DNS Quantum#KR 1
Nautilus · Support
3 / 8 / 21
57.1% KP
13,602
10.4% share
9,448g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
