Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 135 days ago
2 / 4 / 18
K / D / A
80%
Kill participation
476.2
Damage / min
9,155g
321 gold / min
111
47 placed · 12 cleared
30
1.1 CS / min
Objective control
2
Dragons
1
Baron
12
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFA Kartis#HK01
Vayne · Top
9 / 4 / 10
57.6% KP
26,182
21.8% share
12,908g
168 CS · 5.9/m
치무식#목을뽑다
Jayce · Jungle
8 / 4 / 11
57.6% KP
23,197
19.3% share
14,010g
195 CS · 6.8/m
asdfasdf#8437
Aurora · Mid
10 / 4 / 11
63.6% KP
33,196
27.6% share
14,040g
201 CS · 7/m
heisedeyue#OxO
Caitlyn · ADC
6 / 6 / 10
48.5% KP
29,170
24.2% share
14,820g
243 CS · 8.5/m
백인찬#백인찬
Anivia · Support
0 / 8 / 15
45.5% KP
8,555
7.1% share
7,888g
35 CS · 1.2/m
Red side
DefeatMoon#KR18
Draven · Top
1 / 11 / 2
12% KP
16,659
17.2% share
9,588g
194 CS · 6.8/m
戒骄戒躁不破不立#KR3
Olaf · Jungle
11 / 7 / 7
72% KP
21,534
22.2% share
13,878g
187 CS · 6.6/m
KeyPlayer#ΚR1
Galio · Mid
1 / 5 / 16
68% KP
14,354
14.8% share
8,313g
145 CS · 5.1/m
도입부터결말까지#KR1
Varus · ADC
10 / 6 / 7
68% KP
30,756
31.7% share
14,985g
237 CS · 8.3/m
DNS Quantum#KR 1
Bard · Support
2 / 4 / 18
80% KP
13,580
14% share
9,155g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
