Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Defeat
Ranked Solo/Duo · 134 days ago
1 / 8 / 14
K / D / A
50%
Kill participation
349.4
Damage / min
9,207g
286.2 gold / min
119
48 placed · 16 cleared
21
0.7 CS / min
Objective control
1
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory차가운코끼리#KR0
Rumble · Top
9 / 6 / 14
60.5% KP
44,973
31.1% share
17,391g
244 CS · 7.6/m
Forget#KR2
Rek'Sai · Jungle
13 / 4 / 17
78.9% KP
28,097
19.4% share
16,868g
207 CS · 6.4/m
Hide on bush#KR1
Ornn · Mid
2 / 4 / 21
60.5% KP
22,752
15.7% share
12,545g
211 CS · 6.6/m
츄파춥스#8873
Varus · ADC
13 / 8 / 12
65.8% KP
35,130
24.3% share
17,853g
235 CS · 7.3/m
JUGKlNG#kr
Bard · Support
1 / 8 / 22
60.5% KP
13,664
9.4% share
9,291g
20 CS · 0.6/m
Red side
DefeatUniverse#zy1
K'Sante · Top
9 / 9 / 6
50% KP
34,260
24.6% share
12,432g
200 CS · 6.2/m
치무식#목을뽑다
Lee Sin · Jungle
8 / 7 / 12
66.7% KP
33,488
24.1% share
13,446g
166 CS · 5.2/m
상민벽#KR0
Zoe · Mid
5 / 3 / 3
26.7% KP
24,717
17.8% share
11,581g
222 CS · 6.9/m
HLE Gumayusi#0298
Xerath · ADC
7 / 11 / 9
53.3% KP
35,330
25.4% share
14,560g
235 CS · 7.3/m
DNS Quantum#KR 1
Rell · Support
1 / 8 / 14
50% KP
11,238
8.1% share
9,207g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
