Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Victory
Ranked Solo/Duo · 130 days ago
2 / 1 / 29
K / D / A
81.6%
Kill participation
399.4
Damage / min
8,718g
334.5 gold / min
102
38 placed · 11 cleared
23
0.9 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory그렇더라고요#KR2
Poppy · Top
8 / 0 / 8
42.1% KP
18,992
16.1% share
12,828g
222 CS · 8.5/m
Grizzly#KR3
Lee Sin · Jungle
9 / 5 / 15
63.2% KP
27,214
23.1% share
12,704g
165 CS · 6.3/m
nizuizhengui#小何的枪
Pantheon · Mid
11 / 7 / 13
63.2% KP
28,720
24.4% share
12,549g
169 CS · 6.5/m
Opat04#KR04
Viktor · ADC
8 / 3 / 13
55.3% KP
32,441
27.5% share
14,281g
265 CS · 10.2/m
DNS Quantum#KR 1
Rell · Support
2 / 1 / 29
81.6% KP
10,412
8.8% share
8,718g
23 CS · 0.9/m
Red side
DefeatT1 Guardian#KR3
Jayce · Top
2 / 7 / 2
25% KP
19,812
24.7% share
9,296g
221 CS · 8.5/m
Velja#2203
Nidalee · Jungle
5 / 7 / 6
68.8% KP
16,003
20% share
11,046g
152 CS · 5.8/m
soodangkim#vdz
Pyke · Mid
5 / 7 / 8
81.3% KP
18,324
22.9% share
10,308g
172 CS · 6.6/m
지 훈#KJH
Azir · ADC
3 / 7 / 4
43.8% KP
19,529
24.4% share
10,677g
232 CS · 8.9/m
상상의 너머#KR1
Taric · Support
1 / 10 / 10
68.8% KP
6,422
8% share
7,401g
38 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
