Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Defeat
Ranked Solo/Duo · 125 days ago
1 / 8 / 14
K / D / A
68.2%
Kill participation
247.4
Damage / min
8,193g
297.9 gold / min
115
42 placed · 12 cleared
20
0.7 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWitt#123
LeBlanc · Top
4 / 7 / 9
34.2% KP
22,073
17.9% share
9,275g
139 CS · 5.1/m
guz1vjppr0kut3#2810
Jarvan IV · Jungle
4 / 3 / 22
68.4% KP
16,901
13.7% share
14,011g
211 CS · 7.7/m
Opat04#KR04
Ahri · Mid
11 / 4 / 10
55.3% KP
36,243
29.5% share
14,108g
233 CS · 8.5/m
抖音丶辛哥哥#9999
Miss Fortune · ADC
18 / 2 / 5
60.5% KP
35,993
29.3% share
20,565g
273 CS · 9.9/m
호랑이가될남자#KR1
Poppy · Support
1 / 6 / 19
52.6% KP
11,834
9.6% share
8,178g
21 CS · 0.8/m
Red side
Defeatsrysrymb#1065
Vayne · Top
6 / 10 / 7
59.1% KP
24,242
24.3% share
9,572g
141 CS · 5.1/m
DK Lucid#디케이
Lee Sin · Jungle
6 / 7 / 4
45.5% KP
13,681
13.7% share
10,947g
176 CS · 6.4/m
Pungyeon#0116
Sylas · Mid
0 / 7 / 1
4.5% KP
17,353
17.4% share
8,982g
228 CS · 8.3/m
강 준#펜리르
Ezreal · ADC
9 / 6 / 2
50% KP
37,623
37.7% share
15,492g
249 CS · 9.1/m
DNS Quantum#KR 1
Rell · Support
1 / 8 / 14
68.2% KP
6,803
6.8% share
8,193g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
