Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 125 days ago
0 / 6 / 29
K / D / A
74.4%
Kill participation
320.4
Damage / min
9,117g
301.4 gold / min
127
61 placed · 15 cleared
28
0.9 CS / min
Objective control
0
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat긴장해라 구마유시#RANK0
Irelia · Top
5 / 7 / 4
37.5% KP
19,368
19.2% share
13,347g
244 CS · 8.1/m
돗 개#진 돗
Viego · Jungle
9 / 5 / 5
58.3% KP
12,162
12% share
13,258g
215 CS · 7.1/m
M G#2821
Taliyah · Mid
7 / 6 / 10
70.8% KP
37,548
37.1% share
11,132g
192 CS · 6.3/m
망고짱#8468
Smolder · ADC
3 / 10 / 7
41.7% KP
25,216
24.9% share
13,392g
240 CS · 7.9/m
小海ovo#2026
Taric · Support
0 / 11 / 16
66.7% KP
6,793
6.7% share
8,074g
34 CS · 1.1/m
Red side
Victory지건킹보고 배움#KR333
Rumble · Top
7 / 5 / 10
43.6% KP
27,452
23.8% share
12,135g
188 CS · 6.2/m
양학이뭐에요#KR1
Graves · Jungle
21 / 1 / 12
84.6% KP
38,760
33.5% share
20,399g
292 CS · 9.7/m
tay#oon
Annie · Mid
4 / 10 / 7
28.2% KP
11,828
10.2% share
9,116g
144 CS · 4.8/m
DNS Revenge#KR 1
Senna · ADC
7 / 2 / 26
84.6% KP
27,812
24.1% share
15,676g
225 CS · 7.4/m
DNS Quantum#KR 1
Nautilus · Support
0 / 6 / 29
74.4% KP
9,692
8.4% share
9,117g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
