Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 123 days ago
3 / 6 / 12
K / D / A
46.9%
Kill participation
224.2
Damage / min
9,275g
302.6 gold / min
112
49 placed · 14 cleared
35
1.1 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryindomitable#rank1
Ambessa · Top
8 / 10 / 6
43.8% KP
30,311
27.5% share
16,233g
255 CS · 8.3/m
ying#97998
Qiyana · Jungle
10 / 6 / 9
59.4% KP
24,033
21.8% share
15,990g
204 CS · 6.7/m
쪼렙이다말로하자#KR1
Zoe · Mid
6 / 7 / 14
62.5% KP
28,627
26% share
13,068g
202 CS · 6.6/m
Gen Bamba#바밤바
Aphelios · ADC
5 / 7 / 9
43.8% KP
20,313
18.4% share
16,168g
285 CS · 9.3/m
DNS Quantum#KR 1
Nautilus · Support
3 / 6 / 12
46.9% KP
6,872
6.2% share
9,275g
35 CS · 1.1/m
Red side
DefeatChama#kr2
Yasuo · Top
13 / 4 / 9
61.1% KP
30,914
26.8% share
16,774g
267 CS · 8.7/m
순수주의자#1028
Sylas · Jungle
11 / 8 / 11
61.1% KP
27,003
23.4% share
14,802g
195 CS · 6.4/m
붐칙칵칙#KR1
Yone · Mid
1 / 10 / 7
22.2% KP
13,177
11.4% share
12,328g
270 CS · 8.8/m
또또죽냐#유 봄
Ezreal · ADC
10 / 6 / 4
38.9% KP
35,648
30.9% share
16,589g
281 CS · 9.2/m
Night one#KR1
Karma · Support
1 / 4 / 16
47.2% KP
8,482
7.4% share
9,015g
38 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
