Match history
Rell champion portrait

Rell

Victory

Ranked Solo/Duo · 121 days ago

21:14Live Riot data

8 / 3 / 22

K / D / A

81.1%

Kill participation

516.6

Damage / min

9,196g

433.1 gold / min

82

30 placed · 9 cleared

22

1 CS / min

Objective control

Blue side

1

Dragons

0

Baron

5

Towers

0

Inhibitors

1

Herald

Red side

0

Dragons

0

Baron

2

Towers

0

Inhibitors

0

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

Joined at least 70% of team kills
10. minute · Camille+489 gold / +6 CS

Difference from the opponent Riot assigned to your role.

15. minute · Camille+1,841 gold / -1 CS

Difference from the opponent Riot assigned to your role.

20. minute · Camille+1,630 gold / -2 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: +1841 gold and -1 CS versus Camille.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

3 recorded deaths; first at 0:50.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

30 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.02,2994,5986,8979,1960:005:1810:3715:5621:14
Rell: 9,196

Events and purchases

Kill · Mel → Rell
Kill · Jhin → Mel
Kill · Jayce → Katarina
Kill · Katarina → Jayce
Kill · Rell → Camille
Kill · Lee Sin → Syndra
Kill · Rell → Lee Sin
Kill · Mel → Jhin
Kill · Katarina → Jayce
Kill · Jayce → Katarina
Kill · Rell → Lee Sin
Kill · Jhin → Camille
Kill · Mel → Rell
Kill · Mel → Vi
Kill · Jhin → Mel
Kill · Map → Jhin
Kill · Mel → Jhin
Kill · Lee Sin → Katarina
Kill · Jayce → Vi
Kill · Jhin → Mel
Kill · Katarina → Camille
Kill · Syndra → Lee Sin
Kill · Mel → Syndra
Kill · Vi → Camille
Kill · Mel → Vi
Kill · Jayce → Katarina
Objective · Vi · Void Grub
Objective · Vi · Void Grub
Objective · Vi · Void Grub
Kill · Pantheon → Jhin
Kill · Rell → Pantheon
Kill · Syndra → Mel
Kill · Syndra → Camille
Kill · Jayce → Vi
Kill · Syndra → Lee Sin
Building destroyed · Jayce · Outer turret
Kill · Rell → Camille
Kill · Pantheon → Syndra
Kill · Rell → Pantheon
Kill · Rell → Lee Sin
Kill · Vi → Jayce
Kill · Mel → Jhin
Kill · Vi → Mel
Objective · Vi · Ocean Dragon
Kill · Rell → Lee Sin
Kill · Jhin → Camille
Kill · Mel → Jhin
Kill · Katarina → Lee Sin
Kill · Vi → Camille
Building destroyed · Syndra · Outer turret

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Victory
37 / 21 / 6849,497g · 82,011 damage
PlayerKDA · KPDamageGold · CSItems
Katarina champion portrait

cccc#NICE

Katarina · Top

7 / 5 / 10

45.9% KP

15,823

19.3% share

7,330g

91 CS · 4.3/m

Vi champion portrait

치무식#목을뽑다

Vi · Jungle

9 / 4 / 14

62.2% KP

17,690

21.6% share

11,406g

146 CS · 6.9/m

Syndra champion portrait

Milica#77777

Syndra · Mid

8 / 3 / 13

56.8% KP

22,156

27% share

11,367g

208 CS · 9.8/m

Jhin champion portrait

이토시 사에#2004

Jhin · ADC

5 / 6 / 9

37.8% KP

15,372

18.7% share

10,198g

166 CS · 7.8/m

Rell champion portrait

DNS Quantum#KR 1

Rell · Support

8 / 3 / 22

81.1% KP

10,970

13.4% share

9,196g

22 CS · 1/m

Red side

Defeat
20 / 37 / 1843,241g · 58,835 damage
PlayerKDA · KPDamageGold · CSItems
Jayce champion portrait

1Jiang#2003

Jayce · Top

5 / 5 / 3

40% KP

13,643

23.2% share

10,452g

196 CS · 9.2/m

Lee Sin champion portrait

CN Combo Lee#KR1

Lee Sin · Jungle

3 / 9 / 3

30% KP

6,674

11.3% share

7,971g

117 CS · 5.5/m

Pantheon champion portrait

柳州股神#卡兔琳娜

Pantheon · Mid

2 / 5 / 5

35% KP

10,212

17.4% share

7,948g

138 CS · 6.5/m

Mel champion portrait

El1enYeager#KR1

Mel · ADC

9 / 7 / 0

45% KP

17,904

30.4% share

10,190g

173 CS · 8.1/m

Camille champion portrait

BLG Viper#0708

Camille · Support

1 / 11 / 7

40% KP

10,402

17.7% share

6,680g

23 CS · 1.1/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.