Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 121 days ago
0 / 8 / 18
K / D / A
69.2%
Kill participation
276.4
Damage / min
9,921g
307.5 gold / min
110
48 placed · 14 cleared
34
1.1 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory14小孩幻想赢对线#4453
Aurora · Top
3 / 8 / 13
61.5% KP
24,420
18.3% share
12,445g
219 CS · 6.8/m
Grizzly#KR3
Pantheon · Jungle
6 / 5 / 12
69.2% KP
28,303
21.2% share
15,965g
212 CS · 6.6/m
Clark Fent#Mundo
Riven · Mid
7 / 6 / 10
65.4% KP
19,277
14.4% share
17,380g
279 CS · 8.6/m
HLE Gumayusi#0298
Kai'Sa · ADC
10 / 9 / 12
84.6% KP
52,763
39.5% share
21,653g
305 CS · 9.5/m
DNS Quantum#KR 1
Nautilus · Support
0 / 8 / 18
69.2% KP
8,919
6.7% share
9,921g
34 CS · 1.1/m
Red side
DefeatKisue9#123
Jayce · Top
7 / 6 / 12
52.8% KP
31,828
22% share
13,004g
214 CS · 6.6/m
evi#MioHF
Bel'Veth · Jungle
10 / 5 / 15
69.4% KP
20,339
14.1% share
15,731g
260 CS · 8.1/m
Pungyeon#0116
Ryze · Mid
9 / 4 / 15
66.7% KP
47,138
32.6% share
15,847g
299 CS · 9.3/m
meviusskybluelon#gs6mg
Jhin · ADC
8 / 6 / 14
61.1% KP
31,969
22.1% share
15,887g
259 CS · 8/m
hell4adise#KR11
Poppy · Support
2 / 5 / 26
77.8% KP
13,369
9.2% share
9,513g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
