Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 119 days ago
1 / 7 / 18
K / D / A
57.6%
Kill participation
300
Damage / min
11,373g
278.3 gold / min
155
69 placed · 18 cleared
34
0.8 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
2
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbradleyyy#0501
Fiora · Top
2 / 9 / 11
39.4% KP
34,163
20.3% share
16,205g
317 CS · 7.8/m
Maverick Tear#KR1
Graves · Jungle
21 / 9 / 6
81.8% KP
64,927
38.6% share
24,276g
300 CS · 7.3/m
개구리음식#개굴개굴
Syndra · Mid
4 / 8 / 11
45.5% KP
33,616
20% share
14,585g
256 CS · 6.3/m
Mrs GREEN APPLE#2008
Seraphine · ADC
5 / 8 / 16
63.6% KP
23,363
13.9% share
16,356g
275 CS · 6.7/m
DNS Quantum#KR 1
Nautilus · Support
1 / 7 / 18
57.6% KP
12,259
7.3% share
11,373g
34 CS · 0.8/m
Red side
Victory돼지바#돼지빵
Vayne · Top
6 / 11 / 3
22% KP
31,760
19.1% share
14,830g
254 CS · 6.2/m
별은 떨어지고#수도 하멜
Jarvan IV · Jungle
15 / 4 / 15
73.2% KP
30,533
18.4% share
21,209g
313 CS · 7.7/m
Centered#1001
Zoe · Mid
7 / 6 / 15
53.7% KP
45,579
27.4% share
16,743g
286 CS · 7/m
indomitable#rank1
Senna · ADC
13 / 7 / 15
68.3% KP
49,619
29.9% share
23,709g
311 CS · 7.6/m
yaya#YQFXX
Taric · Support
0 / 5 / 29
70.7% KP
8,647
5.2% share
12,336g
51 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
