Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 118 days ago
1 / 2 / 19
K / D / A
58.8%
Kill participation
507.9
Damage / min
9,796g
355.4 gold / min
116
42 placed · 17 cleared
30
1.1 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory차가운코끼리#KR0
Olaf · Top
3 / 6 / 6
26.5% KP
22,791
19.3% share
10,966g
219 CS · 7.9/m
dyxiaofang#Miss
Nidalee · Jungle
8 / 1 / 9
50% KP
24,054
20.3% share
13,970g
252 CS · 9.1/m
아 뜨#abc
LeBlanc · Mid
2 / 3 / 8
29.4% KP
16,496
13.9% share
9,351g
161 CS · 5.8/m
HLE Gumayusi#0298
Jhin · ADC
20 / 2 / 5
73.5% KP
40,969
34.6% share
19,757g
294 CS · 10.7/m
DNS Quantum#KR 1
Karma · Support
1 / 2 / 19
58.8% KP
14,002
11.8% share
9,796g
30 CS · 1.1/m
Red side
DefeatYiNova#2006
K'Sante · Top
5 / 5 / 3
57.1% KP
17,235
22.7% share
10,795g
220 CS · 8/m
DK Lucid#KR1
Jayce · Jungle
2 / 9 / 0
14.3% KP
14,371
18.9% share
10,351g
172 CS · 6.2/m
TOPKING#asd
Syndra · Mid
1 / 8 / 1
14.3% KP
20,348
26.8% share
9,393g
232 CS · 8.4/m
hle pyeonsik#HLE
Tristana · ADC
6 / 4 / 1
50% KP
20,648
27.2% share
14,245g
238 CS · 8.6/m
CoBiT#KR1
Poppy · Support
0 / 8 / 4
28.6% KP
3,250
4.3% share
6,516g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
