Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 118 days ago
2 / 3 / 33
K / D / A
83.3%
Kill participation
404.6
Damage / min
12,604g
322.5 gold / min
183
76 placed · 22 cleared
49
1.3 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
1
Inhibitors
1
Herald
4
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKisue9#123
Ambessa · Top
7 / 6 / 10
63% KP
29,292
18.9% share
17,685g
318 CS · 8.1/m
sad and bad#KR1
Lee Sin · Jungle
3 / 12 / 18
77.8% KP
31,797
20.6% share
14,420g
215 CS · 5.5/m
moot#yaha
Taliyah · Mid
5 / 9 / 11
59.3% KP
40,369
26.1% share
15,566g
266 CS · 6.8/m
hle pyeonsik#HLE
Kai'Sa · ADC
11 / 8 / 7
66.7% KP
42,507
27.5% share
23,394g
334 CS · 8.5/m
Minit#0203
Nautilus · Support
1 / 7 / 21
81.5% KP
10,644
6.9% share
10,891g
34 CS · 0.9/m
Red side
Victoryliziyen#Gam
Rumble · Top
6 / 7 / 12
42.9% KP
45,729
25.7% share
15,012g
271 CS · 6.9/m
KRX Vincenzo#KR4
Poppy · Jungle
3 / 7 / 20
54.8% KP
24,276
13.6% share
14,352g
244 CS · 6.2/m
Calix#해 린
Yone · Mid
13 / 5 / 12
59.5% KP
47,597
26.7% share
19,881g
362 CS · 9.3/m
차가운코끼리#KR0
Jhin · ADC
18 / 5 / 11
69% KP
44,517
25% share
23,013g
328 CS · 8.4/m
DNS Quantum#KR 1
Karma · Support
2 / 3 / 33
83.3% KP
15,815
8.9% share
12,604g
49 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
