Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 118 days ago
0 / 3 / 18
K / D / A
47.4%
Kill participation
331.6
Damage / min
6,556g
308.5 gold / min
62
33 placed · 6 cleared
22
1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat月下沙利叶#b9ii
Camille · Top
7 / 4 / 3
55.6% KP
20,916
31.1% share
9,967g
167 CS · 7.9/m
어두운 빛#人 고독하
Xin Zhao · Jungle
1 / 10 / 4
27.8% KP
7,223
10.7% share
6,861g
99 CS · 4.7/m
絕對壓制7777#德雲猛胡
Locke · Mid
7 / 10 / 1
44.4% KP
15,524
23.1% share
8,646g
138 CS · 6.5/m
zhiqiuyi#mio韩服
Aphelios · ADC
3 / 10 / 4
38.9% KP
18,686
27.8% share
9,139g
149 CS · 7/m
Norahc1#777
Lulu · Support
0 / 6 / 10
55.6% KP
4,871
7.2% share
5,806g
20 CS · 0.9/m
Red side
Victory칼과 망치 바위#Aart
Jayce · Top
3 / 6 / 5
21.1% KP
16,705
19.6% share
8,334g
153 CS · 7.2/m
Nanami#mio韩服
Lee Sin · Jungle
14 / 0 / 14
73.7% KP
20,140
23.6% share
12,697g
172 CS · 8.1/m
2025922#2025
Fizz · Mid
14 / 2 / 9
60.5% KP
26,979
31.7% share
12,815g
178 CS · 8.4/m
日复一日#无聊ing
Jinx · ADC
7 / 7 / 11
47.4% KP
14,334
16.8% share
11,391g
165 CS · 7.8/m
DNS Quantum#KR 1
Nautilus · Support
0 / 3 / 18
47.4% KP
7,046
8.3% share
6,556g
22 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
