Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 118 days ago
0 / 9 / 15
K / D / A
51.7%
Kill participation
351.6
Damage / min
7,784g
280.8 gold / min
108
40 placed · 14 cleared
34
1.2 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory치기리 효마#4 4
Rumble · Top
8 / 8 / 9
39.5% KP
27,841
21% share
13,983g
237 CS · 8.6/m
Shylie#KR1
Taliyah · Jungle
11 / 5 / 17
65.1% KP
35,073
26.5% share
16,440g
254 CS · 9.2/m
HyeonJu#ZZang
Akshan · Mid
17 / 3 / 8
58.1% KP
32,713
24.7% share
15,633g
195 CS · 7/m
중승민#중센조
Ezreal · ADC
4 / 8 / 11
34.9% KP
27,433
20.7% share
14,278g
239 CS · 8.6/m
천대광#KR1
Bard · Support
3 / 5 / 22
58.1% KP
9,466
7.1% share
9,622g
32 CS · 1.2/m
Red side
Defeat티르칸쟈카#始 祖
Yone · Top
7 / 11 / 5
41.4% KP
23,204
22.6% share
11,984g
199 CS · 7.2/m
twitch丶將軍#tw666
Graves · Jungle
5 / 9 / 10
51.7% KP
17,527
17% share
12,123g
195 CS · 7/m
Quad#123
Ryze · Mid
5 / 7 / 10
51.7% KP
23,622
23% share
11,480g
223 CS · 8/m
carrryy#2003
Kai'Sa · ADC
12 / 7 / 3
51.7% KP
28,726
27.9% share
16,825g
220 CS · 7.9/m
DNS Quantum#KR 1
Nautilus · Support
0 / 9 / 15
51.7% KP
9,744
9.5% share
7,784g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
