Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Milio
Defeat
Ranked Solo/Duo · 118 days ago
1 / 5 / 19
K / D / A
74.1%
Kill participation
186.9
Damage / min
10,742g
282.3 gold / min
149
58 placed · 20 cleared
33
0.9 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory14小孩幻想赢对线#4453
Rumble · Top
1 / 5 / 9
34.5% KP
32,710
17.8% share
15,565g
315 CS · 8.3/m
사랑합니다#K T
Lee Sin · Jungle
11 / 7 / 11
75.9% KP
37,329
20.3% share
18,012g
245 CS · 6.4/m
devil galio#hmbb
Galio · Mid
7 / 4 / 11
62.1% KP
30,184
16.4% share
16,882g
317 CS · 8.3/m
LNG BuLLDoG#KR2
Senna · ADC
9 / 4 / 16
86.2% KP
65,821
35.9% share
21,025g
307 CS · 8.1/m
Pariscroissant#FnB
Janna · Support
1 / 7 / 21
75.9% KP
17,469
9.5% share
10,769g
36 CS · 0.9/m
Red side
DefeatHLE 팬서#KR1
K'Sante · Top
5 / 1 / 13
66.7% KP
26,147
17.8% share
16,619g
320 CS · 8.4/m
Adam#1227
Locke · Jungle
10 / 8 / 7
63% KP
37,876
25.8% share
15,344g
249 CS · 6.5/m
Yusoo#5555
Jayce · Mid
5 / 6 / 9
51.9% KP
35,129
23.9% share
14,975g
290 CS · 7.6/m
La La Land#라라랜드
Lucian · ADC
6 / 9 / 7
48.1% KP
40,565
27.6% share
17,006g
320 CS · 8.4/m
DNS Quantum#KR 1
Milio · Support
1 / 5 / 19
74.1% KP
7,112
4.8% share
10,742g
33 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
