Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 117 days ago
1 / 9 / 28
K / D / A
60.4%
Kill participation
412
Damage / min
9,394g
340.2 gold / min
98
42 placed · 10 cleared
17
0.6 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTOPKING#asd
Anivia · Top
2 / 7 / 11
43.3% KP
21,003
18.9% share
11,080g
230 CS · 8.3/m
DK Smash#KR7
Lee Sin · Jungle
13 / 9 / 7
66.7% KP
24,849
22.4% share
13,318g
170 CS · 6.2/m
bububu#KR7
Hwei · Mid
5 / 10 / 4
30% KP
21,027
18.9% share
10,558g
182 CS · 6.6/m
ioio2#KR1
Ashe · ADC
6 / 10 / 9
50% KP
24,574
22.1% share
12,201g
185 CS · 6.7/m
Minit#0203
Camille · Support
4 / 12 / 12
53.3% KP
19,707
17.7% share
8,927g
17 CS · 0.6/m
Red side
Victory빵 디#씰룩씰룩
Vi · Top
3 / 7 / 7
20.8% KP
12,442
9.1% share
9,907g
158 CS · 5.7/m
렝 화#렝 화
Rengar · Jungle
15 / 6 / 12
56.3% KP
33,152
24.3% share
14,971g
195 CS · 7.1/m
KIFFEUR IS BACK#KR7
Kennen · Mid
7 / 6 / 14
43.8% KP
29,950
22% share
12,320g
214 CS · 7.7/m
T1 Eclipse#2009
Mel · ADC
22 / 2 / 16
79.2% KP
49,424
36.2% share
19,235g
240 CS · 8.7/m
DNS Quantum#KR 1
Nautilus · Support
1 / 9 / 28
60.4% KP
11,379
8.3% share
9,394g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
