Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 117 days ago
3 / 7 / 31
K / D / A
77.3%
Kill participation
386.9
Damage / min
10,936g
347.5 gold / min
122
53 placed · 18 cleared
33
1 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysrysrymb#1065
Jayce · Top
13 / 8 / 7
45.5% KP
34,386
25% share
14,939g
246 CS · 7.8/m
DK Smash#KR7
Jarvan IV · Jungle
6 / 6 / 28
77.3% KP
21,457
15.6% share
13,689g
189 CS · 6/m
T1 Solbon#KR6
Sylas · Mid
4 / 6 / 12
36.4% KP
17,276
12.5% share
12,656g
267 CS · 8.5/m
FA Kingdom#KR1
Kai'Sa · ADC
18 / 3 / 17
79.5% KP
52,484
38.1% share
22,198g
259 CS · 8.2/m
DNS Quantum#KR 1
Nautilus · Support
3 / 7 / 31
77.3% KP
12,175
8.8% share
10,936g
33 CS · 1/m
Red side
DefeatTOPKING#asd
Olaf · Top
10 / 5 / 5
50% KP
34,778
25.1% share
16,360g
266 CS · 8.5/m
중승민#중센조
Lee Sin · Jungle
5 / 10 / 10
50% KP
13,112
9.5% share
12,073g
191 CS · 6.1/m
Quad#123
Cassiopeia · Mid
9 / 7 / 12
70% KP
42,958
31.1% share
13,600g
207 CS · 6.6/m
T1 Eclipse#2009
Ezreal · ADC
6 / 11 / 12
60% KP
38,449
27.8% share
15,468g
254 CS · 8.1/m
호랑이가될남자#KR1
Karma · Support
0 / 11 / 15
50% KP
9,028
6.5% share
8,265g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
