Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Victory
Ranked Solo/Duo · 117 days ago
1 / 3 / 23
K / D / A
63.2%
Kill participation
406.5
Damage / min
10,058g
327.8 gold / min
117
52 placed · 13 cleared
25
0.8 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat俏丽哇#2026
Tryndamere · Top
11 / 8 / 4
60% KP
31,111
30.7% share
16,009g
267 CS · 8.7/m
무 망#无 妄
Sylas · Jungle
5 / 10 / 9
56% KP
25,142
24.8% share
11,722g
168 CS · 5.5/m
냐하하#2698
Jayce · Mid
3 / 10 / 7
40% KP
23,714
23.4% share
12,056g
240 CS · 7.8/m
말티즈카와이#KR1
Tristana · ADC
6 / 5 / 1
28% KP
14,621
14.4% share
14,279g
270 CS · 8.8/m
Kuri#9292
Alistar · Support
0 / 5 / 14
56% KP
6,793
6.7% share
7,836g
22 CS · 0.7/m
Red side
Victoryaierlanlaozhu#KR1
Akali · Top
10 / 3 / 7
44.7% KP
42,748
30% share
14,746g
252 CS · 8.2/m
柳智敏#2849
Lee Sin · Jungle
7 / 7 / 14
55.3% KP
16,448
11.5% share
12,243g
137 CS · 4.5/m
Naehyun#KR1
Yasuo · Mid
12 / 5 / 6
47.4% KP
31,680
22.2% share
16,404g
269 CS · 8.8/m
PASSPORTDURGENCE#PERDU
Aphelios · ADC
8 / 7 / 12
52.6% KP
39,293
27.5% share
15,769g
263 CS · 8.6/m
DNS Quantum#KR 1
Rell · Support
1 / 3 / 23
63.2% KP
12,473
8.7% share
10,058g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
