Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 117 days ago
3 / 6 / 8
K / D / A
61.1%
Kill participation
265.6
Damage / min
8,242g
300.1 gold / min
97
55 placed · 9 cleared
31
1.1 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryT1 Midir#KR06
Gragas · Top
4 / 5 / 11
40.5% KP
20,475
16.7% share
10,141g
162 CS · 5.9/m
DK Solid#마 산
Skarner · Jungle
6 / 1 / 17
62.2% KP
22,765
18.6% share
12,626g
214 CS · 7.8/m
new number #KR1
Twisted Fate · Mid
9 / 3 / 12
56.8% KP
28,864
23.5% share
15,372g
230 CS · 8.4/m
제리 부하#2006
Yunara · ADC
13 / 6 / 6
51.4% KP
36,793
30% share
15,289g
222 CS · 8.1/m
Cecilia#1325
Rell · Support
5 / 3 / 22
73% KP
13,749
11.2% share
10,203g
31 CS · 1.1/m
Red side
Defeat俏丽哇#2026
Tryndamere · Top
10 / 8 / 1
61.1% KP
27,685
28.7% share
16,825g
292 CS · 10.6/m
vinaka#KR1
Qiyana · Jungle
2 / 11 / 6
44.4% KP
14,334
14.9% share
10,749g
182 CS · 6.6/m
DK ShowMaker#KR1
Kassadin · Mid
2 / 7 / 4
33.3% KP
28,806
29.9% share
10,056g
247 CS · 9/m
호랑이가될남자#KR1
Senna · ADC
1 / 5 / 9
55.6% KP
18,257
18.9% share
10,629g
219 CS · 8/m
DNS Quantum#KR 1
Nautilus · Support
3 / 6 / 8
61.1% KP
7,295
7.6% share
8,242g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
