Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Victory
Ranked Solo/Duo · 117 days ago
2 / 5 / 25
K / D / A
84.4%
Kill participation
352.5
Damage / min
9,053g
332.6 gold / min
102
50 placed · 10 cleared
32
1.2 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHLE Achael#07118
Irelia · Top
4 / 5 / 8
37.5% KP
18,614
17.3% share
13,051g
249 CS · 9.1/m
Radiohead#KR1
Lee Sin · Jungle
9 / 3 / 18
84.4% KP
28,142
26.2% share
13,880g
191 CS · 7/m
차가운코끼리#KR0
Ryze · Mid
10 / 2 / 13
71.9% KP
27,800
25.8% share
13,847g
229 CS · 8.4/m
CCCdda#OET
Ezreal · ADC
7 / 3 / 10
53.1% KP
23,438
21.8% share
14,166g
226 CS · 8.3/m
DNS Quantum#KR 1
Rell · Support
2 / 5 / 25
84.4% KP
9,593
8.9% share
9,053g
32 CS · 1.2/m
Red side
DefeatLiangChen#0611
Zaahen · Top
2 / 7 / 6
44.4% KP
20,632
20.6% share
10,191g
192 CS · 7.1/m
위 니#WIN
Qiyana · Jungle
3 / 8 / 4
38.9% KP
17,442
17.4% share
11,567g
186 CS · 6.8/m
uluvz#KR1
Twisted Fate · Mid
1 / 6 / 8
50% KP
15,740
15.7% share
9,860g
209 CS · 7.7/m
DK Smash#KR7
Kalista · ADC
10 / 6 / 1
61.1% KP
34,512
34.4% share
15,929g
276 CS · 10.1/m
아무생각없음#0831
Camille · Support
2 / 6 / 9
61.1% KP
11,874
11.9% share
8,325g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
