Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 117 days ago
0 / 5 / 4
K / D / A
57.1%
Kill participation
212.7
Damage / min
5,406g
240.8 gold / min
93
40 placed · 10 cleared
29
1.3 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAileri#KR1
Irelia · Top
4 / 4 / 1
71.4% KP
13,743
25% share
9,561g
223 CS · 9.9/m
Radiohead#KR1
Nidalee · Jungle
1 / 6 / 2
42.9% KP
11,507
20.9% share
7,248g
136 CS · 6.1/m
T1 Eclipse#2009
Mel · Mid
1 / 2 / 0
14.3% KP
12,219
22.2% share
7,383g
184 CS · 8.2/m
아무생각없음#0831
Ezreal · ADC
1 / 1 / 3
57.1% KP
12,785
23.2% share
8,757g
189 CS · 8.4/m
DNS Quantum#KR 1
Nautilus · Support
0 / 5 / 4
57.1% KP
4,775
8.7% share
5,406g
29 CS · 1.3/m
Red side
VictoryDK Solid#마 산
Xin Zhao · Top
1 / 3 / 3
22.2% KP
8,569
15.7% share
8,102g
145 CS · 6.5/m
Velja#2203
Graves · Jungle
7 / 2 / 8
83.3% KP
17,130
31.3% share
11,661g
206 CS · 9.2/m
DK ShowMaker#KR1
Fizz · Mid
3 / 1 / 6
50% KP
10,371
18.9% share
9,652g
207 CS · 9.2/m
Minit#0203
Senna · ADC
6 / 0 / 6
66.7% KP
13,860
25.3% share
10,402g
180 CS · 8/m
Let me sup#KR1
Thresh · Support
1 / 1 / 12
72.2% KP
4,806
8.8% share
6,468g
31 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
