Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Victory
Ranked Solo/Duo · 116 days ago
0 / 5 / 14
K / D / A
70%
Kill participation
365.8
Damage / min
7,970g
340.6 gold / min
82
36 placed · 9 cleared
21
0.9 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat96년생 티모장인#9202
Teemo · Top
1 / 4 / 2
20% KP
18,379
28.7% share
8,080g
170 CS · 7.3/m
Hugo小宝贝#君临韩服
Kindred · Jungle
9 / 3 / 2
73.3% KP
21,234
33.1% share
12,065g
181 CS · 7.7/m
Milica#77777
Sylas · Mid
2 / 3 / 2
26.7% KP
9,167
14.3% share
8,652g
205 CS · 8.8/m
HealthandAhn#Ahn
Yunara · ADC
2 / 5 / 4
40% KP
10,569
16.5% share
9,656g
182 CS · 7.8/m
永远输不完#三分王
Braum · Support
1 / 5 / 8
60% KP
4,789
7.5% share
6,392g
23 CS · 1/m
Red side
VictoryT1 Weather#0830
Anivia · Top
3 / 5 / 7
50% KP
20,212
23.3% share
9,231g
180 CS · 7.7/m
첫눈이 내리면 좋겠어#2009
Xin Zhao · Jungle
3 / 2 / 6
45% KP
8,253
9.5% share
9,547g
150 CS · 6.4/m
Pungyeon#0116
Syndra · Mid
2 / 1 / 8
50% KP
20,704
23.8% share
10,098g
248 CS · 10.6/m
NinjaKiwi#KoR
Jinx · ADC
12 / 2 / 3
75% KP
29,167
33.6% share
15,165g
235 CS · 10/m
DNS Quantum#KR 1
Lulu · Support
0 / 5 / 14
70% KP
8,560
9.9% share
7,970g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
