Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 116 days ago
0 / 9 / 22
K / D / A
44%
Kill participation
334.3
Damage / min
9,852g
275.2 gold / min
132
53 placed · 14 cleared
18
0.5 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySolarbacca KR#GPQ
Gangplank · Top
5 / 5 / 19
48% KP
53,053
24.2% share
16,840g
262 CS · 7.3/m
DK Lucid#KR1
Taliyah · Jungle
18 / 6 / 18
72% KP
55,591
25.4% share
20,891g
322 CS · 9/m
Pungyeon#0116
Jayce · Mid
10 / 9 / 17
54% KP
47,681
21.8% share
14,442g
259 CS · 7.2/m
T1 Eclipse#2009
Jhin · ADC
17 / 8 / 14
62% KP
50,573
23.1% share
20,539g
252 CS · 7/m
DNS Quantum#KR 1
Nautilus · Support
0 / 9 / 22
44% KP
11,967
5.5% share
9,852g
18 CS · 0.5/m
Red side
Defeat7Inewda#kr3
Tryndamere · Top
11 / 9 / 5
43.2% KP
27,403
18.3% share
15,843g
221 CS · 6.2/m
Velja#2203
Nidalee · Jungle
13 / 6 / 15
75.7% KP
44,807
30% share
18,775g
229 CS · 6.4/m
Quad#123
Ornn · Mid
6 / 8 / 14
54.1% KP
22,311
14.9% share
13,792g
227 CS · 6.3/m
HLE Gumayusi#0298
Syndra · ADC
5 / 13 / 10
40.5% KP
42,623
28.5% share
15,289g
296 CS · 8.3/m
OwO#43351
Skarner · Support
2 / 14 / 14
43.2% KP
12,294
8.2% share
9,960g
40 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
