Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Victory
Ranked Solo/Duo · 116 days ago
0 / 7 / 30
K / D / A
78.9%
Kill participation
309.4
Damage / min
10,157g
292 gold / min
126
67 placed · 6 cleared
22
0.6 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory야원시대#000
Yasuo · Top
5 / 6 / 12
44.7% KP
20,635
14.2% share
13,837g
263 CS · 7.6/m
명치에팔콘펀치꽂는이도윤#KR1
Zyra · Jungle
16 / 6 / 15
81.6% KP
49,978
34.3% share
19,005g
237 CS · 6.8/m
캇캇캇토#KR1
Zed · Mid
9 / 5 / 10
50% KP
33,734
23.2% share
13,938g
251 CS · 7.2/m
Karasu#333
Kai'Sa · ADC
8 / 4 / 16
63.2% KP
30,550
21% share
19,499g
305 CS · 8.8/m
DNS Quantum#KR 1
Alistar · Support
0 / 7 / 30
78.9% KP
10,761
7.4% share
10,157g
22 CS · 0.6/m
Red side
Defeat抖音丶cry毛#mio韩服
Fiora · Top
6 / 5 / 5
39.3% KP
21,733
16.2% share
15,511g
301 CS · 8.7/m
WTF#0226
Qiyana · Jungle
5 / 8 / 13
64.3% KP
23,461
17.5% share
16,172g
229 CS · 6.6/m
浪 D#1163
Gangplank · Mid
4 / 4 / 9
46.4% KP
38,334
28.6% share
14,572g
270 CS · 7.8/m
OnPi#온 피
Aphelios · ADC
11 / 10 / 6
60.7% KP
38,981
29.1% share
17,464g
282 CS · 8.1/m
2025922#2025
Leona · Support
2 / 11 / 14
57.1% KP
11,525
8.6% share
9,596g
33 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
