Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 115 days ago
1 / 6 / 10
K / D / A
68.8%
Kill participation
180.4
Damage / min
9,308g
269.9 gold / min
154
69 placed · 16 cleared
29
0.8 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
11
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat2025922#2025
Sion · Top
1 / 6 / 7
44.4% KP
18,788
17.8% share
10,791g
208 CS · 6/m
evi#MioHF
Jayce · Jungle
7 / 3 / 8
83.3% KP
35,202
33.3% share
16,179g
227 CS · 6.6/m
Pungyeon#0116
Cassiopeia · Mid
7 / 1 / 4
61.1% KP
19,969
18.9% share
15,927g
343 CS · 9.9/m
OwO#43351
Senna · ADC
3 / 3 / 7
55.6% KP
26,552
25.1% share
14,133g
284 CS · 8.2/m
Bluffing#1207
Alistar · Support
0 / 3 / 12
66.7% KP
5,174
4.9% share
8,371g
33 CS · 1/m
Red side
VictoryMIDKING#asd
Gwen · Top
3 / 4 / 0
18.8% KP
26,014
21.5% share
15,732g
341 CS · 9.9/m
Velja#2203
Naafiri · Jungle
5 / 1 / 6
68.8% KP
21,613
17.9% share
17,433g
327 CS · 9.5/m
Milica#77777
Syndra · Mid
2 / 3 / 3
31.3% KP
29,903
24.8% share
11,876g
257 CS · 7.5/m
SUPKING#1015
Jhin · ADC
5 / 4 / 8
81.3% KP
36,991
30.6% share
17,969g
342 CS · 9.9/m
DNS Quantum#KR 1
Nautilus · Support
1 / 6 / 10
68.8% KP
6,221
5.2% share
9,308g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
