Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Defeat
Ranked Solo/Duo · 115 days ago
0 / 7 / 10
K / D / A
34.5%
Kill participation
362.4
Damage / min
9,144g
264.8 gold / min
37
19 placed · 1 cleared
172
5 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMIDKING#asd
Vayne · Top
9 / 5 / 5
45.2% KP
31,333
20.9% share
16,639g
288 CS · 8.3/m
asdjipadsjip#KR1
Qiyana · Jungle
8 / 7 / 12
64.5% KP
38,737
25.9% share
18,655g
287 CS · 8.3/m
Ivory#1012
Ahri · Mid
12 / 6 / 10
71% KP
33,566
22.4% share
16,032g
266 CS · 7.7/m
Milica#77777
Ezreal · ADC
2 / 4 / 15
54.8% KP
36,041
24.1% share
14,492g
258 CS · 7.5/m
Bluffing#1207
Rell · Support
0 / 7 / 24
77.4% KP
9,923
6.6% share
9,400g
16 CS · 0.5/m
Red side
DefeatDNS Quantum#KR 1
Sion · Top
0 / 7 / 10
34.5% KP
12,515
11% share
9,144g
172 CS · 5/m
OwO#43351
Lee Sin · Jungle
11 / 7 / 8
65.5% KP
29,232
25.8% share
15,195g
198 CS · 5.7/m
Pungyeon#0116
Syndra · Mid
7 / 7 / 9
55.2% KP
30,276
26.7% share
15,145g
304 CS · 8.8/m
Blue#KR33
Miss Fortune · ADC
7 / 5 / 2
31% KP
32,600
28.8% share
18,654g
360 CS · 10.4/m
SUPKING#1015
Alistar · Support
4 / 5 / 15
65.5% KP
8,653
7.6% share
11,147g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
