Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Leona
Defeat
Ranked Solo/Duo · 114 days ago
1 / 7 / 11
K / D / A
66.7%
Kill participation
505
Damage / min
6,460g
279.9 gold / min
74
34 placed · 9 cleared
23
1 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory어쩌라고맞짱뜰까#HOYA
Anivia · Top
8 / 3 / 10
52.9% KP
25,953
24.9% share
11,670g
195 CS · 8.4/m
Velja#2203
Nidalee · Jungle
8 / 2 / 14
64.7% KP
20,332
19.5% share
12,759g
207 CS · 9/m
HyeonJu#ZZang
Akshan · Mid
14 / 3 / 5
55.9% KP
25,574
24.5% share
13,236g
209 CS · 9.1/m
Let me sup#KR1
Nautilus · ADC
1 / 4 / 17
52.9% KP
11,511
11% share
8,297g
112 CS · 4.9/m
deeplove#4DKYM
Senna · Support
3 / 6 / 20
67.6% KP
20,998
20.1% share
8,960g
32 CS · 1.4/m
Red side
DefeatZamudo#NRG
Yone · Top
0 / 10 / 2
11.1% KP
11,525
14.4% share
7,701g
170 CS · 7.4/m
抖音丶辛哥哥#9999
Jayce · Jungle
6 / 7 / 8
77.8% KP
16,167
20.3% share
10,838g
150 CS · 6.5/m
Cz相信自己呀#miohf
Vladimir · Mid
3 / 5 / 4
38.9% KP
13,658
17.1% share
9,230g
193 CS · 8.4/m
NinjaKiwi#KoR
Mel · ADC
8 / 5 / 2
55.6% KP
26,777
33.6% share
12,177g
197 CS · 8.5/m
DNS Quantum#KR 1
Leona · Support
1 / 7 / 11
66.7% KP
11,658
14.6% share
6,460g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
