Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Defeat
Ranked Solo/Duo · 112 days ago
5 / 8 / 6
K / D / A
78.6%
Kill participation
504.6
Damage / min
7,852g
336.5 gold / min
80
35 placed · 7 cleared
20
0.9 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory슈프림#1000
Fiora · Top
4 / 3 / 12
47.1% KP
16,027
18.1% share
10,736g
178 CS · 7.6/m
타 잔#KR1
Lee Sin · Jungle
12 / 1 / 11
67.6% KP
24,024
27.2% share
12,768g
165 CS · 7.1/m
2025922#2025
Fizz · Mid
8 / 3 / 9
50% KP
18,715
21.2% share
11,476g
166 CS · 7.1/m
DK Smash#KR7
Jhin · ADC
10 / 2 / 9
55.9% KP
22,540
25.5% share
13,803g
215 CS · 9.2/m
파워냉방#777
Bard · Support
0 / 5 / 21
61.8% KP
7,135
8.1% share
7,575g
25 CS · 1.1/m
Red side
DefeatKIRINJI#0826
Gangplank · Top
0 / 8 / 3
21.4% KP
21,748
29.3% share
8,279g
174 CS · 7.5/m
zhang wen zi#KR1
Viego · Jungle
5 / 4 / 2
50% KP
8,699
11.7% share
10,678g
151 CS · 6.5/m
langmanbusi#KR1
Ryze · Mid
0 / 8 / 6
42.9% KP
15,236
20.5% share
8,712g
213 CS · 9.1/m
bai se zh1 chuan#qwe1
Ezreal · ADC
4 / 6 / 5
64.3% KP
16,735
22.6% share
9,815g
205 CS · 8.8/m
DNS Quantum#KR 1
Karma · Support
5 / 8 / 6
78.6% KP
11,775
15.9% share
7,852g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
