Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 112 days ago
3 / 7 / 14
K / D / A
58.6%
Kill participation
510.9
Damage / min
7,767g
289.5 gold / min
86
39 placed · 6 cleared
21
0.8 CS / min
Objective control
0
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory치기리 효마#4 4
Rumble · Top
7 / 5 / 11
45% KP
32,145
24.3% share
12,952g
220 CS · 8.2/m
Zephyr#O1O8
Jarvan IV · Jungle
6 / 7 / 20
65% KP
19,114
14.5% share
13,177g
179 CS · 6.7/m
아 니#kr101
Naafiri · Mid
19 / 3 / 8
67.5% KP
46,575
35.2% share
16,232g
198 CS · 7.4/m
God knows#Lqh
Vladimir · ADC
7 / 4 / 8
37.5% KP
27,884
21.1% share
13,350g
217 CS · 8.1/m
성 훈#1231
Alistar · Support
1 / 10 / 17
45% KP
6,453
4.9% share
8,095g
34 CS · 1.3/m
Red side
Defeat웅오레#오공킹
Wukong · Top
8 / 6 / 10
62.1% KP
22,954
21.7% share
13,077g
164 CS · 6.1/m
DK Solid#마 산
Lee Sin · Jungle
11 / 11 / 10
72.4% KP
28,272
26.8% share
12,876g
159 CS · 5.9/m
날아라#0115
Ryze · Mid
2 / 10 / 10
41.4% KP
12,655
12% share
9,326g
194 CS · 7.2/m
Hades#0721
Senna · ADC
5 / 6 / 17
75.9% KP
28,013
26.5% share
11,663g
176 CS · 6.6/m
DNS Quantum#KR 1
Nautilus · Support
3 / 7 / 14
58.6% KP
13,710
13% share
7,767g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
