Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 112 days ago
3 / 5 / 25
K / D / A
63.6%
Kill participation
700.2
Damage / min
10,982g
375 gold / min
110
44 placed · 16 cleared
43
1.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat向阳而生不惧阴霾#66666
Olaf · Top
1 / 8 / 2
14.3% KP
15,023
15.5% share
9,542g
223 CS · 7.6/m
Dongbeiking#Miss
Bel'Veth · Jungle
2 / 9 / 7
42.9% KP
9,671
10% share
10,579g
192 CS · 6.6/m
2025922#2025
Fizz · Mid
10 / 12 / 4
66.7% KP
22,061
22.7% share
12,242g
130 CS · 4.4/m
피그차이나#KR1
Ziggs · ADC
6 / 6 / 9
71.4% KP
41,192
42.5% share
13,758g
252 CS · 8.6/m
성 훈#1231
Blitzcrank · Support
2 / 9 / 9
52.4% KP
9,044
9.3% share
7,897g
32 CS · 1.1/m
Red side
VictoryRaiderGO#TWTV0
Darius · Top
14 / 2 / 6
45.5% KP
19,421
15.5% share
15,069g
261 CS · 8.9/m
Kisno#Mini
Vi · Jungle
7 / 5 / 19
59.1% KP
22,322
17.8% share
13,753g
196 CS · 6.7/m
DNS Flip#2008
Aurora · Mid
16 / 3 / 13
65.9% KP
47,556
38% share
16,523g
266 CS · 9.1/m
땅요미#000
Draven · ADC
4 / 6 / 10
31.8% KP
15,502
12.4% share
12,568g
210 CS · 7.2/m
DNS Quantum#KR 1
Camille · Support
3 / 5 / 25
63.6% KP
20,503
16.4% share
10,982g
43 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
