Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 110 days ago
2 / 4 / 26
K / D / A
70%
Kill participation
336.1
Damage / min
11,693g
310.8 gold / min
197
74 placed · 30 cleared
34
0.9 CS / min
Objective control
4
Dragons
0
Baron
8
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory好没用#bai
Sion · Top
3 / 12 / 9
27.9% KP
16,721
9.9% share
13,272g
246 CS · 6.5/m
Karasu#333
Talon · Jungle
17 / 8 / 7
55.8% KP
42,127
24.8% share
19,652g
321 CS · 8.5/m
EPG 카이조쿠단#키자루
Viktor · Mid
15 / 5 / 14
67.4% KP
64,231
37.9% share
17,494g
271 CS · 7.2/m
18살#KR1
Samira · ADC
8 / 8 / 11
44.2% KP
32,918
19.4% share
17,214g
278 CS · 7.4/m
TheHank#Xhh
Nautilus · Support
0 / 7 / 26
60.5% KP
13,545
8% share
11,063g
33 CS · 0.9/m
Red side
DefeatNevi#kr99
Anivia · Top
14 / 4 / 12
65% KP
77,075
37.7% share
17,536g
298 CS · 7.9/m
Imagine Legends#KR1
Jayce · Jungle
9 / 11 / 13
55% KP
46,737
22.9% share
18,744g
232 CS · 6.2/m
Bong Flash#1999
Diana · Mid
3 / 17 / 9
30% KP
22,917
11.2% share
10,671g
182 CS · 4.8/m
MIKASA#mio韩服
Sivir · ADC
12 / 7 / 9
52.5% KP
45,138
22.1% share
21,595g
344 CS · 9.1/m
DNS Quantum#KR 1
Bard · Support
2 / 4 / 26
70% KP
12,643
6.2% share
11,693g
34 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
