Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Leona
Victory
Ranked Solo/Duo · 110 days ago
1 / 5 / 20
K / D / A
65.6%
Kill participation
437.4
Damage / min
8,670g
296.7 gold / min
148
51 placed · 27 cleared
41
1.4 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory무적한 포용전사#lgv
Jayce · Top
5 / 5 / 5
31.3% KP
23,212
16% share
12,185g
263 CS · 9/m
十三day#jug
Jarvan IV · Jungle
13 / 6 / 12
78.1% KP
29,020
20% share
15,068g
176 CS · 6/m
Deok Jin#2007
Hwei · Mid
1 / 5 / 14
46.9% KP
25,248
17.4% share
9,861g
214 CS · 7.3/m
T1 Eclipse#2009
Ezreal · ADC
12 / 3 / 12
75% KP
54,668
37.7% share
17,888g
270 CS · 9.2/m
DNS Quantum#KR 1
Leona · Support
1 / 5 / 20
65.6% KP
12,778
8.8% share
8,670g
41 CS · 1.4/m
Red side
Defeat1Jiang#2003
Ambessa · Top
4 / 5 / 5
37.5% KP
30,237
27.7% share
12,864g
265 CS · 9.1/m
오리지널찰떡쿠키#KR1
Nasus · Jungle
10 / 9 / 5
62.5% KP
24,990
22.9% share
12,942g
185 CS · 6.3/m
돼렐킹#KR2
Lee Sin · Mid
6 / 6 / 5
45.8% KP
21,474
19.7% share
12,129g
216 CS · 7.4/m
기요히#KR1
Syndra · ADC
4 / 7 / 3
29.2% KP
22,376
20.5% share
11,541g
240 CS · 8.2/m
Let me sup#KR1
Thresh · Support
0 / 5 / 14
58.3% KP
10,013
9.2% share
8,003g
44 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
