Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Shen
Defeat
Ranked Solo/Duo · 109 days ago
4 / 8 / 19
K / D / A
69.7%
Kill participation
488.2
Damage / min
9,037g
324.5 gold / min
97
38 placed · 12 cleared
20
0.7 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory송플랭크#CTID
Brand · Top
4 / 10 / 8
29.3% KP
18,108
14.2% share
9,338g
122 CS · 4.4/m
Dali Van Picasso#1121
Locke · Jungle
14 / 6 / 14
68.3% KP
31,172
24.4% share
17,063g
191 CS · 6.9/m
Wonderwall#mid
Lucian · Mid
11 / 8 / 8
46.3% KP
33,310
26.1% share
13,889g
220 CS · 7.9/m
Hebi#3 Y
Cassiopeia · ADC
6 / 2 / 14
48.8% KP
26,180
20.5% share
13,769g
229 CS · 8.2/m
오리지널찰떡쿠키#KR1
Camille · Support
6 / 7 / 14
48.8% KP
19,030
14.9% share
10,275g
30 CS · 1.1/m
Red side
Defeat굿바이데이#KR1
Irelia · Top
10 / 7 / 6
48.5% KP
23,983
23.6% share
13,775g
245 CS · 8.8/m
치무식#목을뽑다
Sylas · Jungle
8 / 10 / 11
57.6% KP
18,086
17.8% share
12,972g
150 CS · 5.4/m
쪼렙이다말로하자#KR1
LeBlanc · Mid
10 / 7 / 9
57.6% KP
27,080
26.7% share
12,105g
169 CS · 6.1/m
bai se zh1 chuan#qwe1
Senna · ADC
1 / 9 / 13
42.4% KP
18,667
18.4% share
10,173g
182 CS · 6.5/m
DNS Quantum#KR 1
Shen · Support
4 / 8 / 19
69.7% KP
13,597
13.4% share
9,037g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
