Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 106 days ago
0 / 6 / 13
K / D / A
59.1%
Kill participation
395.8
Damage / min
7,773g
286.1 gold / min
105
37 placed · 18 cleared
38
1.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat아닌거같은데#KR1
Volibear · Top
1 / 7 / 1
9.1% KP
8,974
10.4% share
8,444g
194 CS · 7.1/m
FLY Gryffinn#FLY
Lee Sin · Jungle
7 / 10 / 2
40.9% KP
16,164
18.8% share
11,063g
175 CS · 6.4/m
Brand New Day#DSG
Aurora · Mid
7 / 5 / 5
54.5% KP
32,411
37.7% share
12,548g
211 CS · 7.8/m
지건킹보고 배움#KR333
Syndra · ADC
7 / 8 / 4
50% KP
17,700
20.6% share
11,547g
197 CS · 7.3/m
DNS Quantum#KR 1
Bard · Support
0 / 6 / 13
59.1% KP
10,753
12.5% share
7,773g
38 CS · 1.4/m
Red side
Victoryindomitable#rank1
Kennen · Top
11 / 3 / 5
44.4% KP
35,935
31.9% share
15,206g
250 CS · 9.2/m
LOS Curse#LOS
Jarvan IV · Jungle
4 / 2 / 12
44.4% KP
15,216
13.5% share
12,124g
195 CS · 7.2/m
03년생양띠김연우돈갚아라#탁현종
Yone · Mid
4 / 6 / 9
36.1% KP
20,173
17.9% share
12,298g
219 CS · 8.1/m
태 윤#BFX
Vel'Koz · ADC
7 / 7 / 6
36.1% KP
24,679
21.9% share
13,366g
212 CS · 7.8/m
想回家#real
Pyke · Support
10 / 4 / 8
50% KP
16,668
14.8% share
11,350g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
