Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 105 days ago
2 / 9 / 19
K / D / A
65.6%
Kill participation
410.6
Damage / min
8,720g
321.8 gold / min
97
45 placed · 10 cleared
16
0.6 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat이직로그#0904
Olaf · Top
8 / 8 / 2
31.3% KP
20,966
22.7% share
11,383g
202 CS · 7.5/m
La La Land#라라랜드
Qiyana · Jungle
9 / 9 / 12
65.6% KP
24,500
26.5% share
14,561g
176 CS · 6.5/m
제리 부하#2006
Locke · Mid
11 / 10 / 2
40.6% KP
21,493
23.3% share
12,425g
185 CS · 6.8/m
FLY Massu#FLY
Vel'Koz · ADC
2 / 13 / 5
21.9% KP
14,266
15.4% share
9,344g
169 CS · 6.2/m
DNS Quantum#KR 1
Bard · Support
2 / 9 / 19
65.6% KP
11,126
12% share
8,720g
16 CS · 0.6/m
Red side
VictoryLiangChen#0611
Ambessa · Top
10 / 4 / 7
34.7% KP
24,039
17.5% share
12,157g
221 CS · 8.2/m
GIDEON#KR2
Jayce · Jungle
10 / 7 / 12
44.9% KP
27,133
19.8% share
15,557g
197 CS · 7.3/m
EDG BuLLDoG#KR2
Galio · Mid
10 / 7 / 20
61.2% KP
29,715
21.7% share
13,819g
200 CS · 7.4/m
대머리도적#롤링썬더
Xerath · ADC
7 / 4 / 17
49% KP
30,533
22.3% share
14,570g
221 CS · 8.2/m
나는 고등학교에 가본 적이없어#reze
Camille · Support
12 / 10 / 20
65.3% KP
25,634
18.7% share
12,338g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
