Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 104 days ago
0 / 8 / 17
K / D / A
47.2%
Kill participation
280.5
Damage / min
7,884g
267.3 gold / min
103
51 placed · 10 cleared
26
0.9 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
0
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory자 찍습니다#KR1
Garen · Top
12 / 5 / 4
44.4% KP
31,075
24.6% share
16,046g
238 CS · 8.1/m
Karasu#333
Locke · Jungle
14 / 7 / 8
61.1% KP
25,958
20.5% share
14,671g
181 CS · 6.1/m
EDG BuLLDoG#KR2
Jayce · Mid
10 / 7 / 15
69.4% KP
39,593
31.3% share
16,554g
236 CS · 8/m
asdjipadsjip#KR1
Zyra · ADC
0 / 7 / 22
61.1% KP
21,541
17% share
11,106g
182 CS · 6.2/m
DNS Quantum#KR 1
Nautilus · Support
0 / 8 / 17
47.2% KP
8,274
6.5% share
7,884g
26 CS · 0.9/m
Red side
Defeat이탈리아 스파게티 맛집 벨코즈#장인의솜씨
Vel'Koz · Top
7 / 9 / 10
50% KP
25,637
20.6% share
10,225g
148 CS · 5/m
haerin#하이린
Pantheon · Jungle
12 / 7 / 8
58.8% KP
34,275
27.6% share
14,434g
204 CS · 6.9/m
아이스크림 콘 뿔보#S T
Zoe · Mid
11 / 7 / 10
61.8% KP
36,548
29.4% share
14,162g
226 CS · 7.7/m
Blessing for u#0108
Yasuo · ADC
4 / 4 / 7
32.4% KP
21,082
17% share
12,908g
249 CS · 8.4/m
내말들리니왜이렇게말렸어#찬성정
Taric · Support
0 / 9 / 26
76.5% KP
6,739
5.4% share
9,402g
37 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
