Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 102 days ago
13 / 9 / 12
K / D / A
64.1%
Kill participation
877.1
Damage / min
12,295g
450.4 gold / min
95
41 placed · 9 cleared
19
0.7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatT1 Guardian#KR3
Gnar · Top
4 / 5 / 5
36% KP
28,099
24.7% share
11,184g
228 CS · 8.4/m
기사키#bee
Locke · Jungle
6 / 10 / 10
64% KP
23,456
20.6% share
11,370g
128 CS · 4.7/m
DNS Flip#2008
Corki · Mid
2 / 7 / 5
28% KP
26,054
22.9% share
10,664g
271 CS · 9.9/m
꿈꾸는 댕댕이#치지직
Aphelios · ADC
3 / 8 / 4
28% KP
13,759
12.1% share
11,577g
198 CS · 7.3/m
사람 안 믿어#KR1
Pantheon · Support
10 / 9 / 7
68% KP
22,535
19.8% share
10,450g
14 CS · 0.5/m
Red side
Victory혀 베임#0219
Renekton · Top
2 / 2 / 13
38.5% KP
14,004
11.2% share
11,178g
231 CS · 8.5/m
But all man#1225
Vi · Jungle
8 / 4 / 16
61.5% KP
24,067
19.3% share
13,966g
176 CS · 6.4/m
Pungyeon#0116
Syndra · Mid
8 / 6 / 6
35.9% KP
29,442
23.6% share
12,750g
232 CS · 8.5/m
bababaabam#KR1
Ziggs · ADC
8 / 4 / 11
48.7% KP
33,250
26.7% share
15,626g
240 CS · 8.8/m
DNS Quantum#KR 1
Camille · Support
13 / 9 / 12
64.1% KP
23,946
19.2% share
12,295g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
