Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Solo/Duo · 102 days ago
7 / 1 / 8
K / D / A
35.7%
Kill participation
1,326.9
Damage / min
13,287g
430 gold / min
16
10 placed · 1 cleared
249
8.1 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHLE Gumayusi#0298
Kled · Top
4 / 6 / 10
50% KP
53,781
34.5% share
14,006g
298 CS · 9.6/m
FatTiger#888
Olaf · Jungle
7 / 6 / 4
39.3% KP
16,123
10.4% share
11,765g
221 CS · 7.2/m
기사키#bee
Locke · Mid
9 / 11 / 5
50% KP
32,672
21% share
13,673g
213 CS · 6.9/m
녕차선#KR2
Mel · ADC
7 / 9 / 4
39.3% KP
29,187
18.7% share
13,609g
258 CS · 8.3/m
키보드에음료쏟아서고장내는이도윤#KR1
Sylas · Support
1 / 10 / 11
42.9% KP
23,923
15.4% share
8,405g
28 CS · 0.9/m
Red side
VictoryDNS Quantum#KR 1
Sion · Top
7 / 1 / 8
35.7% KP
41,001
24% share
13,287g
249 CS · 8.1/m
Jankos#LCKGL
Trundle · Jungle
12 / 5 / 20
76.2% KP
38,635
22.7% share
16,230g
195 CS · 6.3/m
Pungyeon#0116
Akali · Mid
15 / 3 / 11
61.9% KP
51,249
30.1% share
16,244g
254 CS · 8.2/m
bababaabam#KR1
Aphelios · ADC
7 / 8 / 7
33.3% KP
25,733
15.1% share
15,137g
243 CS · 7.9/m
유튜브 HamsterB0Y#구독좋아요
Maokai · Support
1 / 11 / 13
33.3% KP
13,893
8.1% share
8,001g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
