Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 102 days ago
5 / 11 / 16
K / D / A
50%
Kill participation
714.9
Damage / min
13,171g
352.5 gold / min
158
53 placed · 22 cleared
59
1.6 CS / min
Objective control
4
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
3
Baron
13
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat얼터너티브#333
Renekton · Top
5 / 11 / 7
35.3% KP
21,450
15.9% share
14,235g
260 CS · 7/m
So be it#last
Qiyana · Jungle
13 / 7 / 6
55.9% KP
39,161
29% share
21,477g
278 CS · 7.4/m
ice seven zero#0721
Akali · Mid
9 / 7 / 7
47.1% KP
31,724
23.5% share
16,195g
307 CS · 8.2/m
Pungyeon#0116
Lux · ADC
3 / 7 / 13
47.1% KP
24,519
18.1% share
16,261g
357 CS · 9.6/m
사람 안 믿어#KR1
Pantheon · Support
4 / 10 / 14
52.9% KP
18,385
13.6% share
10,470g
21 CS · 0.6/m
Red side
VictoryRaiderGO#TWTV0
Darius · Top
15 / 3 / 4
45.2% KP
36,598
23.7% share
20,233g
333 CS · 8.9/m
사랑합니다#K T
Sylas · Jungle
16 / 7 / 9
59.5% KP
33,443
21.7% share
19,288g
244 CS · 6.5/m
WBG招641950117#WBG
Yasuo · Mid
2 / 8 / 12
33.3% KP
19,736
12.8% share
14,278g
282 CS · 7.5/m
ParisVan#不知名歌手
Syndra · ADC
4 / 5 / 20
57.1% KP
37,685
24.4% share
18,888g
308 CS · 8.2/m
DNS Quantum#KR 1
Camille · Support
5 / 11 / 16
50% KP
26,712
17.3% share
13,171g
59 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
